Steam validating game files stuck

When any update is released, Steam analyzes the update and calculates how it can make the files out of chunks which are already saved in its database.

If it is something entirely now, it divides them into new chunks.

I was wrong, though, since the validation found no problems with the installation and the game continued to not launch from the same error.

I'm curious as to what exactly the verify option does.

It calculates which files it needs to download, copy over or replace.

So what does all this have to do with the low download speed? Their total size is a gigabyte each and in them, you have to change 2MB of files.

Another problem that adds to the frustration is that Steam has three progress counters, one is bytes downloaded, one is bytes reused, and one is bytes successfully written out to newly modified files.What happens is that it checks the games has all the proper files (sometimes if you want to mess with maps and stuff might accidentally delete some stuff so it adds all the right files!) This happened when I was trying to make Portal 2 and Stanley pabs together and I deleted some files accidentally.Steam support suggested it once and it got me out of a problem I had, so I try it again on occasion.It appears to compare checksums of your local files with the cloud and will re-download any invalid files again.

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